CBSE Class 10 Computer Applications Question 12 of 15

Scratch Programming II — Question 12

Back to all questions
12
Question

Question 12

To send a message to all the sprites in the program, which block will you use ?

Answer

We will use broadcast <message> block from Events category to send a message to all the sprites in the program.


Source: This question is from Scratch Programming II, Computer Applications — Class 10, CBSE Board.

Key Concepts Covered

This question tests your understanding of the following concepts from the chapter Scratch Programming II: Question, Send, Message, Sprites, Program, Block. These are fundamental topics in Computer Applications that students are expected to master as part of the CBSE Class 10 curriculum.

A thorough understanding of these concepts will help you answer similar questions confidently in your CBSE examinations. These topics are frequently tested in both objective and subjective sections of Computer Applications papers. We recommend revising the relevant section of your textbook alongside practising these solved examples to build a strong foundation.

How to Approach This Question

Read the question carefully and identify what is being asked. Break down complex questions into smaller parts. Use the terminology and concepts discussed in this chapter. Structure your answer logically — begin with a definition or key statement, then provide supporting details. Review your answer to ensure it addresses all parts of the question completely.

Key Points to Remember

  • Write programs with proper indentation and comments.
  • Trace through your code with sample inputs to verify correctness.
  • Explain the logic behind each step of your solution.
  • Familiarise yourself with common library functions and methods.

Practice more questions from Scratch Programming II — Computer Applications, Class 10 CBSE